We are trying to understand how drug delivery supply chains can be more resilient.
Play our new Gamette and help us to learn more about human behavior within drug delivery supply chains.
GAMETTES
Gamettes is part of an interdisciplinary project focused on improving the resilience of pharmaceutical supply chains, developed by a team of researchers at Northeastern University. This project aims at preventing drug shortages by advancing our understanding of the role of human behavior and decision-making in pharmaceutical supply chains.
Gamettes are short and relatively simple games that immerse human players in a decision-making scenario, and can be easily adapted to test different settings. We introduced Gamettes as an approach for putting humans into the loop of an agent-based simulation to get insight into the black box of human behavior.
One of the challenges in using game-based simulation environments (such as Gamettes) is the dynamic nature of the simulations. That means while the system’s state affects human behavior, this state can also change due to human interaction with the simulation, which makes modeling human behavior a challenge. In this project, we aim at addressing this challenge by characterizing the human-simulation interaction.
Distinct patterns in human decision-making can be attributed to varying mental models. To effectively elicit and evaluate these models over time and during interactions with the environment, unique approaches are required. Thought Bubbles is an innovative method for eliciting mental models in complex dynamic systems, which evoke thought processes in-situ and diegetically using open-ended prompts within an interactive virtual environment.
Contribute to our research!
We are trying to understand how drug delivery supply chains can be more resilient.
Play our new Gamette and help us to learn more about human behavior within drug delivery supply chains.
Wholesaler Gamette
This gamette puts the player into the role of a wholesaler in a pharmaceutical supply chain. This gamette was used for Project 1 and 2, resulting in the CHI’22 and CHI’23 papers, respectively.
"Beer Game" Gamette
This gamette is based on the well-known “beer game” but then reconceptualized in the context of a simplified pharmaceutical supply chain. This gamette was used for Project 1, resulting in the CHI’20 paper.